• News
  • Games
  • Career

INNOGAMES STORIES

Improving build times for Unity

In this article I want to take you on the journey of how we managed to reduce our mobile client build times from over one hour to about 20 minutes for God Kings.

By Christoph Schäfer / June 5, 2020
FULLSTORY >

TAGS

API
Automation
Best Practices
bitbucket
Bot
Build Pipeline
Burst Compiler
C#
Clean Code
Code Reviews
Collaboration
Data Oriented Design
delegation
dependencies
dependencies resolver
Design Patterns
Documentation
Domain Design
DOTS
ECS
Editor
Entity Component System
GIGO
gradle
infrastructure
Java
jenkins
JIRA
leadership
microservice
package manager
Pathfinding
Performance
Quality
Questioning
Reactive programming
Remote
Reporting
resolving
Shader
Slack
sonarqube
spring
Team Work
tech lead
Technical Debt
Test Driven Development
Testing
Unity
Unity Physics
  • Legal Notice
  • Terms and Conditions
  • Privacy Policy
  • Contact
© 2019 InnoGames GmbH