There are quite some similarities between working as a product manager in software development and solving jigsaw puzzles. Not only in terms of challenges but also in terms of techniques on how to meet them – especially in big new projects.
You have probably stumbled upon the concept of the Testing Pyramid at some point… It highlights the value of testing, but even more so the importance of knowing where and how to test. We want our tests to cost less and the results to be fast. How should we accomplish this? Let’s find out together!
Is it possible to do Quality Assistance in the games industry remotely? Turns out it’s not that difficult.
Change is always scary, but at the same time essential for transforming an existing matter into something new and better.
Introduction Code Review is the process of examining written code with the purpose of highlighting mistakes and possible improvements. Usually, when we start working on a ticket we create a new branch. After the ticket was implemented and verified, we create pull requests to let our team members know that we completed our ticket and give them […]
A lot of games these days are offering huge game worlds for the players to explore. Besides beautifully textured buildings, plants and creatures that inhabit your world, it is often the ground that will fill up most of the space of your scene. So, getting the visuals and performance right is important and a bit […]
In this post we’ll go through an example application and see which methods and principles we can apply to build a robust application that is easy to maintain, extend, understand and use. In general, this is a subject with a much larger scope than a simple blog post can provide, so the content is neither […]